Abomination limb. Took me 40 seconds. Abomination limb

 
 Took me 40 secondsAbomination limb  Venthyr

Tombstone: 1min: When the. [Death Strike] when (RP is. 0 sec. 4% of Attack Power ] Shadow damage to all nearby enemies and pulls an enemy to your location if they are further than 8 yds from you. It’s probably Abomination Limb in the GO macro when you hold the shift modifier. Abomination Limb damage is now reduced by 50% in PvP combat. I am trying to make a macro (I believe maybe a cast sequence macro) but I am not sure how to make it and need some help. If you want to display the icon and tooltip select the ? icon when making the macro and use the following. Night Fae is a general purpose Covenant that never loses value in progression through increased mobility and support. The reason Abomination Limb is delayed until after Unholy assault is because your apocalypse pets need a second or two to start hitting your target and you apply a debuff on the opponent with slappy hands that increase all damage taken by you by 20% for 12 seconds, so your pets benefit from the entire 12 seconds of it aswell as the rotation. FROST. Most of Unholy Death Knight's damage comes from Minions, which makes Mastery your best secondary stat. [Soul Reaper] While [Abomination Limb] is an extremely useful and easy-to-utilize ability in M+ to the point where it is highly recommended for the decision you. By Starym. Generates no threat. For more information, please refer to our Dathea, Ascended guide. 2 tier set. 0 (2022-10-25): Added. Fatal Grasp — Abomination Limb casts Soul Reaper on any enemy it pulls. 2 Class Set 2pc. Gain 3 Bone Shield charges instantly, and again. #showtooltip Abomination Limb /use Cosmic Gladiator's Badge of Ferocity /cast Blood Fury /cast Berserking /cast Abomination Limb #showtooltip Apocalypse /use Cosmic Gladiator's Badge of Ferocity /use Apocalypse - Raise Dead + Sacrificial Pact Macro. Necrolord Legendary Abomination's Frenzy: Abomination Limb duration is increased by 4 seconds and the frequency it grants Runic Corruption is increased by 2 seconds (from 3 total procs to 5). Frost (2) Set Bonus: Chill Streak's range is increased by 4 yds and can bounce off of you. 5K. Because otherwise this is a really unreliable thing. The second video showcases Druid's Adaptive Swarm, Death Knight's Abomination Limb, Paladin's Divine Toll (one more time for some reason) and Blessing of Seasons. New talent: Increases Lichborne duration by 2 sec and while active damage taken is reduced by 15%. Swarming Mist deals reduced damage when damaging more than 5 targets. Demon Hunter: Fodder to the Flame. /cast [@player] Raise Abomination. Instant. Death Knight: Abomination Limb. There is no justification anymore. Does not require shapeshift. The only reason I’m stomaching this annoying ability is because I like the necromancy esthetic of the necrolords. Still having a hard time deciding between Venthyr and Necrolords as a both Unholy/Blood player…. i mean in its current form without the conduit its fine and super fun in pve i guess. Keep Death and Decay up as often as possible. Comment by parazyte Triggered by Plague Strike and/or Outbreak. 67%, or a 20% relative increase in damage. #showtooltip Abomination Limb /use 13 /use 14 /cast Abomination Limb. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. “Unholy” Death Knight is a melee fighter who commands a small group of summoned undead, and all of his basic abilities consist of dark magic, disease, and. Additionally, enemies. Include in Advanced Combat Log. These. Frigid Executioner. Abomination Limb can only pull the same enemy once every 4 sec; Frost: Sprout an additional limb for 12 sec. It is not working. Thanks for watching, like and subscribe for more videos. They mentioned you can replace macro text with the ability that the PVP talent replaces and it'll work the same. Spell Details Related BloodSprout an additional limb, dealing [ (28. Gain 3 Bone Shield charges instantly, and again. Abomination Limb - another broken covenant skill. Abomination Limb and combat. As stated, some covenant abilities will be going forward with the game in. ago. , ranked by their performance and popularity based on the latest Raid Logs from Amirdrassil, the Dream's Hope. Better idea, abom limb does 0 damage, and it a utility spell. “Unholy” Death Knight is a melee fighter who commands a small group of summoned undead, and all of his basic abilities consist of dark magic, disease, and strong physical abilities. Optional: Asphyxiate: 5 sec single-target stun. [Blood Boil] if a target does not have… Core Ability Priority Overview Normal Priorities [Death Strike] if you are below 70%* health. Plus it helps your partner to have cleave targets. Obliteration. You have to use both charges to last the entire duration here! Use Blinding Sleet to help control the platform adds. Syntax is correct for casting abomb limb. Tindral is down! One of the harder penultimate bosses in WoW has finally been defeated,. When a limb is lost, or if a new type of limb is desired, the abomination may rest for a full day and alter its shape as desired. Oedon-kilrogg 25 March 2021 09:37 #11. Cold-Blooded Rage. Talent builds tailored specifically for each raid boss. Abomination Limb damage is now reduced by 50% in PvP combat. Unholy Bond. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. Class ability: Abomination Limb — instant use, 2 min cooldown. Abomination Limb This is where things get potentially unintended, potentially very fun, and potentially very unfun yet once more for the 2-piece bonus. /cast Abomination Limb /cast Empower Rune Weapon /cast Raise Dead Mouseover Taunt/Grip Macro. Remove abom lim 10. Abomination Limb buffed by 20%. Frost. DK feels more like a support DPS role. Deals reduced damage beyond 5 targets. By Starym. In addition, you instantly gain a helpful buff specific to your current specialization both upon activation and every 6s after. We advise you to use the following Legendaries against Guardian of the First Ones. Abomination Limb: Pull an enemy to you every one second for 12 seconds (The same enemy can only be pulled every 4 seconds, or 3 times during the full duration) And of course, Chains of Ice & Gorefiend’s Grasp. Insane single target damage and AoE damage, you can barely kite i… 3 extra words, night fae hpal. Frost: Abomination Limb's duration is increased by 4 sec and the frequency it grants Rime is. Fate Foreseen. Abomination Limb has been target capped at 5, and its damage has increased by 15%. Abomination Limb (After Death and Decay finishes) Apocalypse (even if you only have 1 Festering Wound applied to your target) Defile to refresh refresh Defile stacks before they expire (if talented) Death and Decay (If you are NOT using Defile) Continue General Multi-Target Priority List. 2. 0 sec. 1. 3. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. Using Abomination Limb to put Abomination's Frenzy (Memory of Unity) on many targets, and Abomination Limb just deals great AoE damage by itself. Tindral Sageswift World First by Liquid, 8/9 in Amirdrassil RWF. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. Now has a new connection from. 5 (2023-07-11): Damage is now reduced by 50% in PvP combat. Covenant Ability: Abomination Limb - Pulses AoE damage to targets around you and attempts to grip the furthest target in range every second for 16 seconds (with the legendary). The change is not that significant and does not impact our choices really, but it is still nice!Abomination Limb You can now get bone shield up before you pull. Ignore Line of Sight. 4% of Attack power) * 13] Shadow damage over 12 sec to all nearby enemies. Abomination limb vs mist. Also adds more constructs you can create. Abomination Limb with Brutal Grasp and Abomination's Frenzy is a really powerful combination, in addition to having solid soulbinds. Abomination Limb is an AoE damage cooldown that every second deals AoE around you and attempts to pull a target that currently resides greater than 8 yds away from you into melee range. 2 Amirdrassil, the Dream's Hope. Utilizing a Necrolord Death Knight's Covenant Ability, Abomination Limb, can help stack multiple targets for AoE stuns and cleave damage. CryptoAbomination Limb (Necrolord Ability) damage increased by 20%. So, apparantly 5-6k is too much damage for frost to do in a 3-minute cooldown but 8-10k (noncrit) is fine for blood to do in a 1-minute cooldown. Abomination Limb's duration is increased by 4 sec and the frequency it grants [ Blood: Bone Shield][ Frost: Rime][ Unholy: Runic Corruption] is increased by 2 sec. It’s made doing dungeons as Unholy feel quite a. It grows out of your body. This includes when fighting bosses like Dathea. Vanquishing your foe. Given the increase to the consistency and amount of the effect, Abomination Limb damage is reduced by 8%. Seems like many times that I want to abom limb I can't. 2 update: Arms Warrior received minor changes going forward to the next tier - Amirdrassil, as well as a brand new tier set along. The grip has also been updated so it may only pull the same target every 4 seconds. The same enemy can only be pulled once every 4 sec. Optional: Insidious Chill: Reduces auto-attack speed of your target by 5% stacking up 4 times. Mummified Raptor Skull. Without their ongoing support, creating these macros would be highly unlikely. This macro will only grip or taunt on enemies that are alive that you mouseover. The first time an enemy is damaged by Abomination Limb they take 20% increased damage from you for 12 seconds. ago. Abomination Limb: Abom: Abomination Limb deals heavy damage to use and every second for 12 seconds. Abomination's Frenzy: Sprout an additional limb, dealing [ 369. The first time an enemy is damaged by Abomination Limb they take 20% increased damage from you. #showtooltip Death Coil /cast [button:2] Lichborne /cast [button:2, @player] Death Coil; Death Coil; [btn:3, @pet] Death Coil. Improved Frost Strike. Sprout an additional limb,. The second video showcases Druid's Adaptive Swarm, Death Knight's Abomination Limb, Paladin's Divine Toll (one more time for some reason) and Blessing of Seasons. Deathcharger's Reins. 3. Class. Death Pact. /castsequence reset=60 Abomination Limb(Necrolord), Unholy Assault, Apocalypse, Dark Transformation, Unholy Blight Reply reply PeeweesSpiritAnimal • If you're using Frenzied Monstrosity legendary, you should probably have it earlier in the macro since it increases your damage and attack speed by 12%. Our utility has strengths in two areas: dodging of mechanics as well as add displacement. Necrolord pulls ahead because of Abomination's Frenzy (Unity) and Abomination Limb, bringing both great damage and good utility. General Multi-Target Priority List:Abomination Limb: Like Death Grip but lasting over multiple seconds. All’s I know is I was perfectly opposite of a pillar and dk grip pulled me through it. Abomination Limb Covenant Ability is back as a class talent. Death Knight. If you played correctly, Tombstone will come off cooldown before the second set of 3x Bone Shield charges. Agreed honestly, its sad that they’re still keeping around borrowed power and just baking it into talents now, its just a poorly thin veil that will further continue to muddy to waters of balance across the board. In this week’s new build of the Shadowlands Beta, we’ve updated two covenant abilities, Abomination Limb and Shackle the Unworthy. Now leads into Abomination Limb (replacing Improved Death Strike). Apparently there is some sort of issue with talents that were covenant abilities. Abomination Limb's duration is increased by 4 sec and the frequency it grants Bone Shield is increased by 2 sec. Every 1 sec, it deals (22. Cold-Blooded Rage. 7% 369. For Mythic + Necrolord Frost Death Knight really shine due to Abomination Limb allowing you to grip multiple targets for massive team AoE damage and control. That’s amazing, awesome upgrade and very distinct visual. Optional: Gorefiend's Grasp: Mass-grip. Tindral is down! One of the harder penultimate bosses in WoW has finally been defeated,. 4% of Attack power) * 13] Shadow damage over 12 sec to all nearby enemies. There has been no response from blizzard for this and many other issues surrounding. Though the other nerfs to dk look scary and overdone (though I havent played dk since prepatch), I think the change to abom limb is healthy for the game. Abomination's Frenzy (Necrolord Runecarving Power) now increases enemy damage taken from the Death Knight by 20% (was 10%), and. Within that gcd, use PoF and ERW. Abomination Limb Chill Streak Abomination Limb Remorseless Winter Rime Chill Streak 2xObliterate, spending any procs of Rime that you get Pillar of Frost + Breath of Sindragosa + Raise Dead + Potion Proceed with Breath of Sindragosa priority. Intermission 1: When a Surging Ruiner has been killed, move to the next one, do not move to the next one while it is still alive, as when the shield has been removed, it has a +damage aura for all enemies nearby. Abomination Limb is the death knight class ability of the Necrolord Covenant. All of this together means you can get gripped 7 times all within 12 seconds. 2 for Frost Death Knight. We're looking at the latest Death Knight changes that went live on the 9. 3-Unholy BlightUnholy Blight to apply Virulent Plague 4-OutbreakOutbreak to apply Virulent Plague 5-Festering. Abomination limb buff. The fact that they’re removing AoE cap for Frostscythe and Bursting Sores is a huge deal for those talents as well as Reanimated Shambler got a little. Gain 3 Bone Shield charges instantly, and again. The slow-moving and dull-witted abominations constantly drip blood and smell like disease. Our utility has strengths in two areas: dodging of mechanics as well as add displacement. One example is an ability like Abomination Limb that also works as a grapple hook. Abomination Limb now deals 28. , ranked by their performance and popularity based on the latest Raid Logs from Amirdrassil, the Dream's Hope. This build works well in both Raid and Mythic+. 1K. Enemies in the area suffer up to [ 825% [ 330% of Spell Power ] Shadow damage, and allies are healed for up to [ 630% [. 67% of Attack power) * 13] Shadow damage over 12 sec to 5 nearby enemies. Phase 2: During Stormsurge Raszageth will not move. Necrolord. 1. Additionally, enemies pulled The first time an enemy is damaged by Abomination Limb they take 10% increased damage from you for 12 sec. A weapon can only have one rune at a time. Use Death Grip (and Abomination Limb if you talent into this) to help group up the Screaming Soul adds! The adds that spawn in the middle of the room are the most important to grip as they can otherwise kill the healing adds that walk through the room. Copy Talent Calculator. There has been a weekly post in the dragonflight beta forums regarding this issue, and many top dk streamers have had soul reaper rework as their top priority since shadowlands beta. Covenant Ability: Abomination Limb - Pulses AoE damage to targets around you and attempts to grip the furthest target in range every second for 16 seconds (with the legendary). Hotfix (2022-12-06): Abomination Limb will no longer pull individual enemy players more than once over its duration (was every 4 seconds). Opting into more of these sources of damage, such as [Abomination Limb], [Soul Reaper], [Blooddrinker], [Bonestorm] or [Shattering Bone], will devalue haste’s relative damage contribution. With Death’s Echo, it’s very easy to reach uptimes of 85% or higher on Death and Decay. I use the same macro and it is working consistently for me. That’s amazing, awesome upgrade and very distinct visual. Frigid Executioner. Great utility tool that will help your party group up any pack of mobs. Covenant Signature and Class Abilities Macros. Soul Reaper can be exchanged for Abomination Limb whenever you can get either grip value, or AoE value from the talent! 3. Deals reduced damage beyond 5. Abomination Limb really becomes a powerful cooldown! This Legendary is a large reason why we recommend you to run Necrolord for Raiding in Patch 9. Hope they keep it around and powerful forever. Deals reduced damage beyond 5 targets. Limbs do a lot of damage in aoe already and they help keep your targets glued together during your huge burst of chillstreak. Abomination Limb is going to be impossible to balance without massively different PvE and PvP tuning. Acclimation - Icebound Fortitude's cooldown is reduced by 60 sec. 0. Run in, pop Remorseless winter and howling blast, then obliterate, you'll be at 2 runes. Tindral Sageswift World First by Liquid, 8/9 in Amirdrassil RWF. Took me 40 seconds. Use Death's Advance to avoid the pulling effect of the tornado. Remorseless Winter whenever there are 2+ targets or the. Tindral Sageswift World First by Liquid, 8/9 in Amirdrassil RWF. Unholy Blight should be used on cooldown. The second video showcases Druid's Adaptive Swarm, Death Knight's Abomination Limb, Paladin's Divine Toll (one more time for some reason) and Blessing of Seasons. 2-ArmyArmy of the Dead 2 seconds before pull. This is fantastic for Unholy Death Knight class fantasy. BloodSprout an additional limb, dealing [(28. The grip has also been updated so it may only pull the same target every 4 seconds. And get 3 stacks every 6 seconds. A very large number of enemy casts in dungeons can be canceled by forced movement - we call this soft-looking. Hopefully they will work equally hard on every class and spec not just druids mages and dk's because they. Allow Class Ability Procs. Abomination Limb (Necrolord Ability) damage increased by 20%. It's available to all death knights who join the Necrolords. The enemy must be outside melee range to be liable to grip. Three disproportionate, arm-like limbs emerge from. Impenetrable Gloom (Venthyr Conduit) damage effect increased by 50%. Death’s Due (Night Fae) damage reduction debuff and Strength buff increased to 2% per stack (was 1%). Abomination Limb should be used on cooldown to gain the most benefit from its higher damage. 4% of Attack power) * 13] Shadow damage over 12 sec to. Abomination Limb. Abomination Limb: Limb/AL: Grows an extra arm for you for 12 seconds, dealing AoE damage around you, as well as pulling a random enemy toward you every second. The same enemy can only be pulled once every 4 sec. 3 %. Death Pact. Just seems like smaller CD makes it a lot smoother. Make Obliterate ignore armor outside of KM and leave it as frost damage in KM. 1) Weapon damage is paw damage. I personally think this ability needs more. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. As it stands right now, the spell is hardly functional on a gameplay level. Combined with the next ability, it is a very potent 2min burst cooldown with added resource generation. 1. Use: This macro will cast Death Coil on your current target with a left mouse click, or cast Lichborne and then Death Coil on yourself with a right click. Patch 10. It no longer gets beaten by other potencies and is now a conduit that you can slot in all the time!Abomination Limb looks way cooler though. Combine your three 2 minute abilities into a simple button press. While I actually move via my telekinesis, I often appear to move by rotating my jutting spikes around my body. Shadowborn Abomination and Expendable Limbs that play both. Unholy. Use Death Grip and Abomination Limb to group up the adds on the platform. Max ranks reduced to 2, down from 3. This is awful for both Blood and Frost specs. ; Empower Rune Weapon 's Haste bonus is now 33% effective in PvP combat. This also makes it easy to 'spin-up' the spikes to turn me into a spherical sawblade of sorts. Abomination LimbAbomination Limb (talent) ERWEmpower Rune Weapon T30Death Knight Unholy 10. Swarming Mists is definitely better for add packs in M+ as the RP generation combined with the almost uncapped AoE from Epidemic is a fantastic combo. A DK will never use abomination limb when the enemy team is in stealth; Don’t stand near the dk when he has abomination limb up; Getting caught out of stealth is not punishing;The second video showcases Druid's Adaptive Swarm, Death Knight's Abomination Limb, Paladin's Divine Toll (one more time for some reason) and Blessing of Seasons. The 2 extra procs of Rime are nice but the real power comes from the 20% damage increase. Talents. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. This is a simple macro that uses all of your abilities together for your Breath of Sindragosa Window. Reference the diagram below for an example of how this can be done. We want to help our team outside of the rare niche situations where you need a grip. (4-Set) Whenever Soul Reaper’s secondary effect triggers, summon an Army of the Dead ghoul. Unholy Endurance. Abomination's Frenzy (Necrolord Runecarving Power) now increases enemy damage taken from the Death Knight by 20% (was 10%), and enemies affected by Abomination’s Frenzy now also take increased damage from your Minions for the duration. FrostSprout an additional limb. Frostwhelp's Aid. ; Brutal Grasp has had its steps changed from 15% base to 30% base, and from 30% cap to 60% cap. [Abomination Limb] [Marrowrend] if [Bone Shield] is not active or has a duration less than 5 seconds or if you have less than 3 stacks of [Bone Shield]. It's available to all death knights who join the Necrolords. An important macro to have is a mouseover Taunt and Death Grip macro so you can quickly grab stray mobs without having to target them. I wouldn’t expect the “mechanically ok, but thematically silly” abilities to make it through like Deaths Due, Soul Rot and Vesper Totem. 1603. The same enemy can only be pulled once every 4 sec. 2 Class Set 2pc. Posted March 12. Buffing the duration of Abomination Limb by 4 seconds is straight away a ~30% damage increase to the ability. Abomination Limb to quickly group up and AoE down groups of mobs. The 10% damage buff is applied to the periodic and direct damage of the following: Blood Boil, Heart Strike, Bone Shield, Abomination Limb, Death's Caress, Death Coil (not that you would use it), Death Strike, Death and Decay, Blood Plague, Shattering Bone, Sacrificial Pact, Soul Reaper and a bunch of old abilities that were once usable by. Drakov-zuljin November 29, 2020, 2:48am #4. Unholy Assault should be used on cooldown. Venthyr is a close second when it comes to Mythic + content as the Runic Power provided from Swarming Mist allows you to keep your Breath of Sindragosa running for a longer period. Best Blood Death Knight Dragonflight Build, Talents, Stat Priority, Races, BiS gear, etc. The second video showcases Druid's Adaptive Swarm, Death Knight's Abomination Limb, Paladin's Divine Toll (one more time for some reason) and Blessing of Seasons. Abomination Limb finds good value on a couple of fights: Gnarlroot, Council, and Larodar! Each fight will have two builds, one before and one after you have managed to obtain Death Knight Frost 10. Patch 10. 4:. Unholy Bond. Thinking back to Shadowlands, Soulrender Dormazain, Lords of Dread and Anduin are great examples where a Death Knight was pretty much required. So, Brass Tacks. 4% of Attack Power ] Shadow damage to all nearby enemies and pulls an enemy to your location if they are further than 8 yds from you. 2You want the frostwyrm legendary so you can grip someone into your main target that you are on, pop your off gcd cds the other comment mentioned, freeze them with frostwyrm, pop chill streak, abomination limb, then go to town on them spamming rime/oblit/frost strike. For leveling, abomination limb will be 1000 better than rune weapon. Dragon Isles zones will change over time via World Shaping, some pretty cool massive changes like a whole zone turning from a desert into a forest. “ showtooltip /cast Abomination Limb. BloodSprout an additional limb, dealing [(28. 1 %. Erurainon-shattered-hand. The Venthyr ability Swarming Mist has also been updated. THat is all. Patch 10. Iron Heart: 1/1. The second video showcases Druid's Adaptive Swarm, Death Knight's Abomination Limb, Paladin's Divine Toll (one more time for some reason) and Blessing of Seasons. Grows an extra Abomination Limb, and allows your Abomination Limb to grab enemies from up to 40 yards away. If you're running the disease build, pick up Lingering Plague instead of Embrace Death. The grip has also been updated so it may only pull the same target every 4 seconds. 2023: Reviewed for Patch 10. I just tested this with 6 runes available and it didn't use any runes, and Abomination Limb still only lasted 12 sec. Frigid Executioner. Abominations are undead, ogre-like creatures, mounds of corpses cobbled together. Use Death Grip and Abomination Limb to group up the platform's adds (if you are going there). AoE Capped Removed on the following abilities and instead will deal reduced beyond 5 targets: Sacrificial Pact, Abomination’s Limb, Reanimated Shambler, Consumption (Blood), Bonestorm (Blood), Frostscythe (Frost), Bursting Sores (Unholy). On cooldown, macroed into Abomination Limb, as long as you have at least one empty Rune: Abomination Limb: 2min: On cooldown, macroed into Empower Rune Weapon, as long as you have less than 7 Bone Shield. Unholy Endurance. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. #showtooltip Abomination Limb /cast Blood Fury /use 13 /cast Pillar of Frost /castsequence reset=5 Raise Dead, Empower Rune Weapon, Abomination Limb /petattack Assuming Raise, Rune and Limb are on GCD, all others off GCD. The second video showcases Druid's Adaptive Swarm, Death Knight's Abomination Limb, Paladin's Divine Toll (one more time for some reason) and Blessing of Seasons. Copy Talent. Kept him in constant abomination limb, adds were pulled in and died as they spawned. The same enemy can only be pulled once every 4 sec. Anything that modifies or uses weapon damage does it to/with paw damage. We have received one change to Covenant abilities: Abomination Limb has been buffed by 20%! This is nice since it brings more single-target and AoE burst potential. It definitely needs a nerf. Obliterate is your main damaging ability and Rune spender. I noticed DK’s popping Abomination Limb on stealthed targets and those targets getting gripped. Insane single target damage and AoE damage, you can barely kite it, because it keeps dragging you to it. Then once limb is on cooldown u go back to using the others individually because they are on about a 2 min CD. On use, and every four seconds thereafter, you gain 3 charges of Bone Shield . BloodSprout an additional limb, dealing [(28. In general, it is historically uncommon to take both of these talents at the same time, so we can use the same keybind for both very easily with this macro (or something similar). From testing with combat log events it seems "afflicted" is what causes the grip, but from searching the WoW combat log event API, I was unable to find such an event. It also fixes itself after some time, maybe it's caused by entering and leaving combat, but I'm not 100% sure. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. Death Grip, Abomination Limb, Insidious Chill, and Anti-Magic Zone are all pretty decent. Additionally, enemies. Empower Rune Weapon Macro. Abomination Limb. Abomination Limb. This is our recommended build for Mythic+. DEMON HUNTER. I really like smaller CD on mist. Phase 2: Before the pull you will be assigned locations for Stormsurge. Abomination Limb - another broken covenant skill. Frost Death Strike's healing increased based on recent damage is reduced by 50% if the damage was dealt by players or their pets. The Venthyr ability Swarming Mist has also been updated. Abomination Limb provides you with an extra limb for 12 seconds, pulling targets towards you every second and dealing damage around you. Gain 3 Bone Shield charges instantly, and again. ; Necrolord Abomination's Frenzy: Abomination Limb's duration is increased by 4 sec and the frequency it grants Bone Shield / Rime / Runic Corruption is increased by 2 sec. Signature Ability — Door of Shadows teleports you to a targeted location. 4-set Bonus: Soulreaper's execute damage and Abomination Limb's damage applies Ashen Decay to enemy targets, and Heart Strike and Blood Boil's direct damage extends Ashen Decay by 1.